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	<title>Comments on: Improving Your Storytelling &#8211; Provide Choices</title>
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	<link>http://ofdiceanddragons.newburyonline.com/2006/11/06/improving-your-storytelling-provide-choices/</link>
	<description>Role-playing tips, commentary and advice from Scot Newbury</description>
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		<title>By: of Dice and Dragons » Providing Choices to your Players [revisit]</title>
		<link>http://ofdiceanddragons.newburyonline.com/2006/11/06/improving-your-storytelling-provide-choices/comment-page-1/#comment-3632</link>
		<dc:creator>of Dice and Dragons » Providing Choices to your Players [revisit]</dc:creator>
		<pubDate>Tue, 31 Mar 2009 00:41:30 +0000</pubDate>
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		<description>[...] had a big influx of visitors thanks to Twitter) and a post that I had made back in 2006 came up - Improving Your Storytelling - Provide Choices - the comment was from Leet_Master_Ace:  Could you provide an example? I’m guilty of the [...]</description>
		<content:encoded><![CDATA[<p>[...] had a big influx of visitors thanks to Twitter) and a post that I had made back in 2006 came up &#8211; Improving Your Storytelling &#8211; Provide Choices &#8211; the comment was from Leet_Master_Ace:  Could you provide an example? I’m guilty of the [...]</p>
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		<title>By: of Dice and Dragons &#187; Providing Choices to your Players [revisit]</title>
		<link>http://ofdiceanddragons.newburyonline.com/2006/11/06/improving-your-storytelling-provide-choices/comment-page-1/#comment-879</link>
		<dc:creator>of Dice and Dragons &#187; Providing Choices to your Players [revisit]</dc:creator>
		<pubDate>Thu, 31 Jul 2008 02:45:24 +0000</pubDate>
		<guid isPermaLink="false">http://newburyonline.com/2006/11/06/improving-your-storytelling-provide-choices/#comment-879</guid>
		<description>[...] had a big influx of visitors thanks to Twitter) and a post that I had made back in 2006 came up - Improving Your Storytelling - Provide Choices - the comment was from Leet_Master_Ace:  Could you provide an example? I’m guilty of the [...]</description>
		<content:encoded><![CDATA[<p>[...] had a big influx of visitors thanks to Twitter) and a post that I had made back in 2006 came up &#8211; Improving Your Storytelling &#8211; Provide Choices &#8211; the comment was from Leet_Master_Ace:  Could you provide an example? I’m guilty of the [...]</p>
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		<title>By: Leet_Master_Ace</title>
		<link>http://ofdiceanddragons.newburyonline.com/2006/11/06/improving-your-storytelling-provide-choices/comment-page-1/#comment-854</link>
		<dc:creator>Leet_Master_Ace</dc:creator>
		<pubDate>Fri, 25 Jul 2008 15:05:17 +0000</pubDate>
		<guid isPermaLink="false">http://newburyonline.com/2006/11/06/improving-your-storytelling-provide-choices/#comment-854</guid>
		<description>Could you provide an example?  I&#039;m guilty of the &quot;steering&quot; game to some extent.  I tell the PCs &quot;You can go wherever you like, except I don&#039;t have stuff prepared for every location open to you.&quot;

Any tips?</description>
		<content:encoded><![CDATA[<p>Could you provide an example?  I&#8217;m guilty of the &#8220;steering&#8221; game to some extent.  I tell the PCs &#8220;You can go wherever you like, except I don&#8217;t have stuff prepared for every location open to you.&#8221;</p>
<p>Any tips?</p>
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